[lug] trouble posting to mailing list(s)
D. Stimits
stimits at idcomm.com
Fri May 19 22:26:33 MDT 2000
Wayde Allen wrote:
>
> On Thu, 18 May 2000, D. Stimits wrote:
>
> > Apparently my isp rejects pop3 requests without some sort of user ID.
> > Even in Netscape, I have to tell it what my password is (but it
> > memorizes it if wanted), as a preference.
> >
> > The ppp connection does its own pap authentication, for dialup, but is
> > insufficient to get access to the email. Pine has a menu item "Change
> > Password", which seems to be a frontend to the unix passwd command.
> > Because I have to get my email from multiple machines, I don't download
> > mail to my local one. What I did want was a text-based mail reader that
> > could read my ISP without deleting everything on the server as it
> > downloads...pine just happens to be the one I considered.
>
> You misunderstood me, and/or I didn't communicate well here. I never said
> that POP didn't need a username and password for authentication. Indeed
> you do need to provide this information to connect to a POP server. What
> I wasn't sure about was whether or not Pine could be used to gather mail
> via POP directly. Evidently it can.
>
> I personally have never used Pine that way. I have only used it as a mail
> client and relied on other software to handle the mail transport. For
> instance, on my home machine I use fetchmail to POP mail off of my wife's
> ISP. This can be configured to leave the mail on your ISP as you say you
> want to do. I also seem to remember that it can POP mail from multiple
> sites. In this case, the Fetchmail software handles the username/password
> authentication with the POP server, gets the mail, and injects it into
> your local mail system. You can then use whatever mail client you want to
> read the mail. In this scenario Pine doesn't have to do any user
> authentication with the server.
I'm building up a new machine now. I think I will look into transporting
it to my local machine, since it appears more flexible than I first
thought. This is a low priority item though, compared to other things,
so it might take a while.
As a side note, I wonder if anyone out there could give an OpenGL on X
programming topic at one of the LUG meetings? One of the things I'm
setting up now is the NVidia 3D full hardware accel OpenGL 1.2 server
(it is out, and it works). It would be an interesting topic (for me at
least).
>
> My apologies for the confusion.
>
> - Wayde
> (wallen at boulder.nist.gov)
>
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