[lug] The deal with applets / notifications / panels / indicators / systray.....
Davide Del Vento
davide.del.vento at gmail.com
Fri Feb 3 15:24:22 MST 2012
I would be very interested in a talk about this as well. There has
been a (vaguely) related talk here:
http://sea.ucar.edu/event/touch-and-go-leading-touch-ui-open-source
(the video should appear there soon).
As of myself, I would stick to gnome2 as long as I could. Which meant
that I had to let it go months ago, with big pain that I'm still
suffering. The less evil choice for me was KDE4. Just yesterday I
spent more than 1 hour trying to have an external display working "as
good as it did (out of the box, 1 minute effort) in gnome 2". Without
complete success. Acceptable, but not perfect. Details next week, in
the blog post I promised Bruce a couple of days ago.
Stick with gnome 2 until you can!
Bye,
Davide
On Fri, Feb 3, 2012 at 15:08, Neal McBurnett <neal at bcn.boulder.co.us> wrote:
> More and more the world of applets seems to be spinning out of control. I can't even keep up with or make sense of the various terms for what I'm trying to talk about.
>
> In the "good old days", real computers had plain text, and that was fine. Well, except for character sets, but I digress.
>
> Then along came the GUI - graphical user interface - and the bumpy ride commenced of how to deal with windows, applets, icons, notifications, etc. Yikes.
>
> I've used a crazy mess of GUIs over the years. Hell, I even designed a crude Unix/32V bitmap font in 1977 for a Plato plasma display. I've used the Blit/DMD, plain old X11 widgets, Motif, Sun's NeWS system and their other window managers, CDE, xinit, TWM, FVWM, Sawmill, Gnome, KDE, Unity, etc.
>
> I've also been excited about using byobu/screen/tmux for making all the same sort of "gui" window/notification stuff available back on a nice efficient remotable terminal interface.
>
> The field is hard to even talk about, since everyone overloads terms, assumes I know what Windows or Mac are doing and what they call various parts of the screen, etc.
>
> Now the big battle seems to be about using "little apps" like weather report applets, workrave, hamster, etc. The official position from both Unity and Gnome 3 seems to be that there was too much abuse of the designer's ability to make a left or right click mean something unique for their applet, and that the chaos must stop, so it all has to go. But those are just my vague notions, and I don't yet see a clear statement of what the designer or user is supposed to do in order to make vital information visible to users, and allow the user to conveniently control them.
>
> Help!
>
> Do I have this latest shift even remotely correct?
>
> Is there a reasonable description of the issue somewhere?
>
> Are people really converging on a good, principled user-interface-design understanding of this stuff?
>
> Does it appply to geeks and tinkerers? So should I really drink the kool-aid? Or should I just resist and stick with gnome 2 or Ubuntu Server with byobu or whatever? (And don't tell me to run these applets in the ----ing cloud, like some gmail/cloud9/orion-inspired attack from beyond.)
>
> Is there anyone that could do a nice broad, insightful LUG talk on this topic? Or even better a pair of folks from different camps so we could have a food fight^H^H^H^H^H^H^H^H^H^H discussion about it?
>
> What would we even call it - The Great Applet Debate?
>
> Thanks,
>
> Neal McBurnett http://neal.mcburnett.org/
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