[lug] Droid dev without a droid?

Jeffrey Haemer jeffrey.haemer at gmail.com
Wed Nov 18 23:45:45 MST 2009


S,

Thanks.

On Wed, Nov 18, 2009 at 11:21 PM, Sean Reifschneider <jafo at tummy.com> wrote:

> On 11/15/2009 04:27 PM, Jeffrey Haemer wrote:
> > The simulator and sdk stand alone.
> > I have written and run hello world, but don't know how to put it on a
> phone
> > yet.
>
> If you have a dev phone, you pretty much just plug it in and click "Run" in
> Eclipse and it copies it to the phone and runs.  When we first started
> developing for Android we ran into some confusion where we had been using
> the simulator and running some examples and then it stopped working.  We
> then realized we had plugged the phone in around the time it stopped
> working, and Eclipse had switched to running the app on the phone instead
> if in the simulator.
>
> Newer SDKs are better about presenting you the choice.
>
> But, to answer the question, yes it is possible to develop a polished
> application without having a phone, but some things will be harder
> obviously.  If you are trying to develop an augmented reality application
> that uses the GPS, accelerometer, and live camera view, it may be very
> difficult to really feel what it will be like.
>
> But, something like "ipcalc" is totally possible to develop on the
> simulator.
>
> Jeffrey: To run the app on a non-dev phone, install "E Strong", there's a
> file manager by that name.  Mount the phone up as a USB device, copy the
> APK file to the phone, unmount it and disconnect it from the computer, then
> go into E Strong file manager and click on the apk file.  It'll install and
> off you go.
>
> Alternately, sign the package, publish it on the marketplace, and then
> install it on the phone from the market.  :-)
>
> Sean
> --
> Sean Reifschneider, Member of Technical Staff <jafo at tummy.com>
> tummy.com, ltd. - Linux Consulting since 1995: Ask me about High
> Availability
>
>
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Jeffrey Haemer <jeffrey.haemer at gmail.com>
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